CINEBOX SIGGRAPH Talk and Studio Workshops
CRYENGINE CINEBOX
I am giving a talk at SIGGRAPH 2012 entitled ‘Film/Game Convergence: What’s Taking So Long?‘ where I discuss the inherent differences between games and film and go over a few case studies of projects that attempted to use a game engine for film previs. I also talk a bit about the development of our CINEBOX application, the decisions we had to make, and how we dealt with many of the issues previous attempts have run into.
STUDIO WORKSHOPS
I will be giving two more Studio Workshops this year, the first is a followup to last year’s Introduction to Python, entitled ‘Python Scripting in Maya‘. The other workshop is ‘Building a Game Level‘, which is the same basic workshop I gave last year where I show people how to make a playable game level in CryEngine in an hour. Studio Workshops are hands-on sessions where each attendee has a computer and follows along with the instructor. It’s a great chance for people of all ages to learn new things.
FYI
CINEBOX link in title, but not href
<a title="http://mycryengine.com/index.php?conid=59" href="http://"
Comment by Jason B — 2012/07/16 @ 11:19 PM
Thanks, dunno how that borked!
Comment by admin — 2012/07/19 @ 10:19 AM
Hey Chris,
Wish I had gone to see you at Siggraph this year. Hope to see you soon.
–Nick
Comment by Nick Woo — 2012/08/13 @ 7:28 PM
Hi Chris, i just found your site. Hope everything worked out with
the switch to maya! cu in grueneburg 😉
Comment by Martin — 2012/10/01 @ 8:49 PM